Enter the Hatchling Engine: a powerfull game creation tool!
The Hatchling Engine is a 3D engine for games and real-time applications running on Windows.
Built on the powerful C++ language the engine runs on OpenGL and supports OGL 2.0 up to 4.5, with full GLSL shader support up to GLSL 4.5.
Both beginners and experienced programmers will be able to use the engine as it will come with an extensive toolset, such as a map and asset editor
and the engine also is delivered in the format of a C++ static classes library plus headers so programmers can integrate the engine into their own C/C++ projects.
Also featured is an optional custom file system which allows developers to compress and encrypt their asset data, to prevent theft and to decrease loading times/file size. The encryption and compression system is entirely custom and the resulting files can be (un)compressed/(de/)encrypted at will using easy-to-use tools.
Hatchling features an entirely custom physics engine called 'Buoyant' that focuses on fluid-body interaction and deformable bodies. This will allow for things such as realistic boat simulation, deformation damage models and the like.
It also features an fully interactive and dynamic water plane that uses a brand new way of processing water.
The engine is still in development so keep an eye on the Latest News for updates or like our Facebook page.